• Andrea Blasich Sculptor/Designer
    San Anselmo,CA,United States

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I’ am offering to teach a workshop on Sculpting, Design with Clay your own Character, here in my own studio in Marin County. The class is open to all levels. In this class I will show the student my personal approach, which will be the same I used in all the years during my work as a sculptor for the Entertainment Industry. We will go over some of the maquettes I created for my work, as well some of my personal sculptures. While the approach is the same, the goal is a different one. I am asking to submit a portfolio. Just a few images of your work, so that I will be able to put together groups with an even level of experience for each class. Each group will consist of max 5 to 8 people. This allows me to give great attention and the appr[...]
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What the students say about the workshop:

“Not only is Andrea’s workshop insightful about maquette sculpting but also engaging to an artist at any level. I came into the workshop with lots of expectation and went away with a deeper understanding of how to “feel” your art through design and execution. Highly recommend to anyone wanting to learn to sculpt or take their sculpting to the next level.”

Tony Jung
Senior CG Modeler

Andrea’s workshop was the most valuable and fun creative learning experience that I’ve had in many years. Observing his sculpting techniques and listening to his insights about character design and creativity in general, was inspiring. Having worked as a digital modeler in the animation industry since 2006, I’ve seen my sculpting ability plateau over time. Through taking this workshop, I feel that I’ve taken a step forward. Additionally, the informal and positive atmosphere of the class made the work feel fun, and for a commercial artist,[...]
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The Work of Andrea Blasich

My Studio

Andrea Blasich has spend the last 20 years working as a sculptor in the animation industry. He graduated at the Accademia di Belle Arti di Brera in Milan with a Master in Scenography. After a few years working for theaters in Milan, Italy he started to sculpt for Animation, which has always been his passion. During the next years he worked in London, Milan and Munich and finally in 1997 his dream came true: he landed in the U.S.A. He worked for DreamWorks Animation as a sculptor. Hi[...]
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